
public class playerControlledCharacter {

	private int experience;
	private int level;
	private int Strength;
	private int Dexterity;
	private int Focus;
	private int maxHp;
	private int Hp;
	private int maxMana;
	private int Mana;
	private String name;
	private bonuses playerBonuses;

	
	public playerControlledCharacter(String name, int level, int experience, int Strength, int Dexterity, int Focus, int maxHp, int maxMana) {
		this.name = name;
		this.level = level;
		this.experience = experience;
		this.Strength = Strength;
		this.Dexterity = Dexterity;
		this.Focus = Focus;
		this.maxHp = maxHp;
		this.maxMana = maxMana;
		playerBonuses = new bonuses();
	}
	
	public void setExperienceModifier(int amount) {
		this.playerBonuses.setExperienceModifier(amount);
	}

	public void setDamageModifier(int amount) {
		this.playerBonuses.setDamageModifier(amount);
		
	}

	public void setHpModifier(int amount) {
		this.playerBonuses.setHpModifier(amount);
		
	}
	
}
